Unit 5 Classes - Accessor Methods
What is an accessor method?
- Allow safe access to instance variables
- Prevents access to variables from outside
- AKA “get methods” or “getters”
- If another class or a function needs access to the variable, you use an accessor method
Example:
public class snack {
private String name;
private int calories;
public Snack() {
name "";
calories = 0;
}
public Snack (string n, int c) {
name = n;
calories = c;
}
public String getName(){
return Name;
}
public int getCalories() {
return calories;
}
}
Private Instance Variables:
private String name;
private int calories;
Default Constructors
public Snack() {
name "";
calories = 0;
}
Overload Constructor
public Snack (string n, int c) {
name = n;
calories = c;
}
Accessor Methods
` public String getName(){ return Name; }`
public int getCalories() {
return calories;
}
- Return command reciprocate a copy of the instance variable
Requirements
- Accessor Methods must be public
- Return type must match the variable type
- int = int
- string = string
- etc
- REMEMBER PRINTING A VALUE IS NOT THE SAME AS RETURNING
- Name appropriately
- Often is
getNameOfVariable
- Often is
- No parameters
Notice how the methods from the example match: public String getName(){
and public int getCalories()
Popcorn Hack #1:
Below is a constructor of a class, write the acccessor methods for all instance variables.
public class Pet {
private String Name;
private String typeOfPet;
private int age;
public Pet(String name, String petType, int petAge)
{
Name = name;
typeOfPet = petType;
age = petAge;
}
public String getName()
{
return Name;
}
public String getTypeOfPet()
{
return typeOfPet;
}
public int getAge()
{
return age;
}
}
How can we print out all the information about an instance of an object?
public static class SportTester {
String name;
int playerCount;
public SportTester(String sportName, int numPlayers)
{
name = sportName;
playerCount = numPlayers;
}
public String toString(String sportName, int numPlayers) {
return "Sport: " + sportName + ", Players: " + numPlayers;
}
}
SportTester volley = new SportTester("volleyball", 12);
System.out.println(volley);
System.out.println(volley.toString("volleyBall",12));
/* see what it prints out
This is called hash code in hexadecimal form*/
REPL.$JShell$12$SportTester@5ccb03d6
Sport: volleyBall, Players: 12